The old loot system!
Both Loot Systems is orginally written by deifieduandi, from X-Royal clan!
The Old Loot System have been used since the start of the game until the Christmas update during december 2013. Supercell decided to change it due to the problemes with the higher th lvl players when they were trying to save for expensive upgrades.
The comprehensive formula for finding available loot in the OLD LOOT SYSTEM was:
The Old Loot System have been used since the start of the game until the Christmas update during december 2013. Supercell decided to change it due to the problemes with the higher th lvl players when they were trying to save for expensive upgrades.
The comprehensive formula for finding available loot in the OLD LOOT SYSTEM was:
- (multiplier percentage) x [(20% x storage amount, capped at 198k) +(50% x mine/collector amount) + 1k]=loot
- 5% for attacking someine with a TH 4+ levels lower than the attackers.
- 25% for attacking someone with a TH 3 levels lower than the attackers.
- 50% for attacking someone with a TH 2 levels lower than the attackers.
- 90% for attacking someone with a TH 1 level lower than the attackers.
- 100% for attacking someone with a TH level equivalent to the attackers.
- 110% for attacking someone with a TH 1 level higher than the attackers.
- 150% for attacking someone with a TH 2+ levels higher than the attackers.
- (multiplier percentage) x [(20% x storage amount, capped at 198k)
The New loot system!
The New Loot System benefits the higher townhall players such as th9 & 10!
The new loot can be summarized in this formula:
(multiplier percentage) x [(a% x storage amount, capped at b)
You can see the comparision between the both systems below and also the conclusion of it in the photo above! You get more loot by attacking people with higher townhall then you in the new loot system compared to the old one!
The new loot can be summarized in this formula:
(multiplier percentage) x [(a% x storage amount, capped at b)
- When attacking a higher TH level, the multiplier equals 1 (no loot bonus)
- When attacking a lower TH level, the multiplier is the same as the old system
- At Town Hall level 6 you will have 200k of your gold available to attackers (standard cap)
- At Town Hall level 7 you will have 250k of your gold available to attackers (cap +50k)
- At Town Hall level 8 you will have 300k of your gold available to attackers (cap +100k)
- At Town Hall level 9 you will have 350k of your gold available to attackers (cap +150k)
- At Town Hall level 10 you will have 400k of your gold available to attackers (cap +200k)
You can see the comparision between the both systems below and also the conclusion of it in the photo above! You get more loot by attacking people with higher townhall then you in the new loot system compared to the old one!